AI Involvement With Code


Hi folks,

I was unsure to change the status but I figured despite it being minimal, I still have to be transparent.

AI Involvement

  • No AI generated assets, I would NEVER
  • No AI generated Sounds, I would NEVER
  • No AI generated texts, lore, game design or anything of that kind. 

What was it used for?

A calculator in a math exam approach. Some code was generated sparely to debug or help me understand a thing or two. Not much more than what Visual Studio autocompletion does. 

With the quantity and the output barely making it into the game, I feel it being punishing, but i guess fair to disclose how it was used. Some people might say it is a skill issue, perhaps it is, but it is merely a time issue. 

Examples of where it was used: 

  • Webgl build with Unity strips code from cinemachine. I couldn't find the answer on my own in docs.
  • Some AI were behaving weird, I asked a code to gizmos the output of raycast.
  • Some Behaviours were not activated in webgl. I asked to help me debug.
  • Velocity was broken at first, I asked to help me debug. 

I refactor almost always, but i can't tell there is not a single line that isn't in the game that was from AI.

Hope it doesn't make you turn away from the game's development. 

Comments

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(+1)

This touches precisely on what I think is lacking in the description of when and when not to disclose Ai generated content. Having that flag set will unfairly turn people away from your game, when you are simply using a tool that exists in order to develop a hand crafted game.

We don't have to disclose whether we use a web browser to help us learn the code... for example.

Your honesty is appreciated by at least one person.

Thank you very much! It truly touches my heart and I am really happy to know I am not the only one who feels that way! <3

(+1)

I started reading the long thread in the community forums about the AI gen tag last night, wondering if this had come up… but it was more than I wanted to spend time reading. From my point of view it’s a tool… it can be used in a good way or a bad way just like a car.


If you choose not to use a car on moral grounds good for you… but you are going to have a slower time getting from a to b.


You can also use a car to murder people. I’m not a fan of this second choice.

(2 edits)

Honestly, you might have lost your time reading it, there doesn't seem to be a definitive answer on how much AI needs to be used to be disclosed. 

I totally agree with your statement, I don't think people should be afraid of using AI to assist. There is currently no nuance between entirely wrote with AI without human involvement and assisting with code. Not in the guidelines at least. 

To me, it isn't much different from how i used to use StackOverflow.

My understanding of the description of this tag is: "If you have used AI for anything code related and you use that database again (that database being your own brain, or the code you have written after looking at AI output EVER), then you must check yes to AI generated.

What this means to me is, according to itch, AI owns all your code if you have ever used AI.

I know this is not the intent, but... if people wish to be honest it's the boat they land in. I am far more afraid of this kind of thinking, and more specifically it becoming law, than I am of AI itself.

(+1)

Further reading in the Ai disclosure community forum suggests that the way you are describing having used generative Ai to assist in your coding does not fall under what the tag is meant to imply. I don’t know how to link exactly to it via my phone, but the comment thread from about a year ago between Nikkoan Games and Leafo is what I’m referring to. I can try to send you a link to it directly when I am home later.